Human-level Trick-Taking Card Game AI
Leveraging reinforcement, imitation, and supervised learning to beat humans at Judgement, a playing card game which I’ve played far, far too much of (repos...
Leveraging reinforcement, imitation, and supervised learning to beat humans at Judgement, a playing card game which I’ve played far, far too much of (repos...
An obsession with finding the optimal strategy for a simplistic puzzle game leads me through an exploration of various fields of computer science. After coun...
To address the ever-increasing problem of space debris, I propose a solution involving electrically-propulsed Small-Sats. The focus of this investigation is ...
A tough loss at a common grade-school pen and paper game while distracted in class led to me getting way more distracted in class, and spending the weekend w...